5 replies on “Unreal II Release Date Set: Feb 4th”

  1. Question about Unreal
    Is this game/series related in any way to Unreal Tournament and Unreal Tournament 2003?

    • Re: Question about Unreal

      Is this game/series related in any way to Unreal Tournament and Unreal Tournament 2003?

      Tournament was built on the same game engine, but was targeted at multiplayer only (a la Quake III). The original Unreal was akin to Quake II, with single and multiplayer modes.

      If there’s interest, I can spend some time and put together a quick history of the “shooter wars” of the late 90’s.

      • Re: Question about Unreal

        Is this game/series related in any way to Unreal Tournament and Unreal Tournament 2003?

        Tournament was built on the same game engine, but was targeted at multiplayer only (a la Quake III). The original Unreal was akin to Quake II, with single and multiplayer modes.

        If there’s interest, I can spend some time and put together a quick history of the “shooter wars” of the late 90’s.

        • Re: Question about Unreal

          Is this game/series related in any way to Unreal Tournament and Unreal Tournament 2003?

          Tournament was built on the same game engine, but was targeted at multiplayer only (a la Quake III). The original Unreal was akin to Quake II, with single and multiplayer modes.

          If there’s interest, I can spend some time and put together a quick history of the “shooter wars” of the late 90’s.

          So does that mean you’re interested, or just quietly pensive?

          • Re: Question about Unreal
            Interested, most definately. I just somehow managed to hit “Post” as I was scrolling down to type in my comment, which was going to go something like the following:

            It was my understanding that Unreal and Unreal Tournament were built on the same engine, with Unreal Tournament being a suped-up version with better textures and a ‘smarter’ AI. UT 2003 and Unreal 2 are a new engine entirely, thus the increased system requirements.

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