I’m back with another video game review, and another current generation video game. It’s from last year, but it’s one that’s likely to become a Greatest Hits title at some time this year. I enjoyed the previous installment in the series, which I reviewed earlier in the year, and it set a high mark for me. The question is, does the sequel meet that mark for me? More…
March 23, 2010
February 25, 2010
A couple years ago, Ubisoft did a brief reboot to the Prince of Persia franchise–one which, from what’s been released about the next game, will probably be a one off thing. The game was criticized by some Hardcore Gamers (I feel like I put a “z” at the end of that for some reason) for being too easy, for not having enough combat. Some time has past since the game came out and now I’ve gotten my hands on it, and I’ve beaten it – the Epilogue DLC too. So, it’s time for me to give my thoughts on the definitive Prince of Persia experience. After hearing all the negative buzz, I have to say I was pleasantly surprised.
Note: This review includes notes on the Epilogue DLC More…
January 18, 2010
It’s safe to say that most Indiana Jones games that didn’t use the SCUMM engine weren’t particularly very good. Well, shortly after the launch of the PS3, one of the first PS3 titles to come from a 3rd party developer (though from a first party publisher) was Uncharted: Drake’s Fortune, a game that tried to have the Indiana Jones style, but with some modern sensibilities, and a modern setting. When the game came out, the game got good review scores, was considered to be a system seller, and frankly did well enough to get a sequel which came out last year. So, I’ve played the game, and I like it – but does it have that good Indiana Jones feel?
January 10, 2010
That’s right. We’ve got another review of a video game basically a week after the game came out. In this case, it’s Bayonetta, the new action from from Platnium Games (which is made up of the team which made Okami, God Hand, and Viewtiful Joe), and specifically from the creator of Devil May Cry. Does it hold up to its pedigree, or does it kind of fall down on its face?
December 31, 2009
As 2009 comes to a close, I and my new Gamefly subscription are going to get started catching up with some of the games from 2009 and earlier. Today we ring in the New Year with Batman: Arkham Asylum, a game that has been lauded by other members of the gaming press as the best Batman game of all time. Well… being that I’m not other members of the gaming press, let’s see what I think. More…
October 24, 2009
I’ve got another video game review for you, and one for a game that’s actually rather current (having been released just over a week ago). The game is Brutal Legend, and it’s the latest game from Tim Schafer, who put out Psychonauts. I’ve previously covered news articles about the game’s trials and tribulations in coming to market. The question is, was it worth the wait? More…
August 7, 2009
The LA Times is reporting that Activision has settled their lawsuit with Double Fine which attempted to block or delay the release of Brutal Legend, after statements from the judge prior to their hearing indicated that his ruling was likely not going to be favorable to Activision in the slightest. The conditions of the settlement have currently not been released, but if they are released, they’ll be posted here. More…
July 24, 2009
Joystiq is reporting that a teaser site is up for a new Shin Megami Tensei game from Atlus Japan, titled Shin Megami Tensei: Strange Journey. The site features the logo and title for the game (currently) as well as an image of the Earth with a big gaping hole in it. According to further scans from Famitsu (as reported on by Joystiq), it’s an RPG for the DS which returns the series to the first person perspective that it had when the series started on the SNES back in 1992. More…
July 23, 2009
We previously covered (and commented on) Activision’s lawsuit against DoubleFine Productions and EA to block the release of their game Brutal Legend, which Activision dropped when they bought out Vivendi. Well, Gamasutra is reporting that DoubleFine is striking back with a counter-suit, saying that Activision is (among other things) trying to kill the project to protect the Guitar Hero franchise (an argument that bears some merit – EA is the publisher of Rock Band – and Brutal Legend has the likenesses of Ozzy Osborne & Lemmy Kilmeister, who also appear in Guitar Hero: World Tour & Guitar Hero: Metallica, respectively.) So, the mess surrounding Brutal Legend is far from over, but will hopefully get resolved sooner rather than later. *Knocks on wood.*
July 9, 2009
So, Piranha Games, has announced that they’re working on a new Mechwarrior game in conjunction with Smith and Tinker games, the new company co-founded Jordan Weisman, who was also the co-founder of FASA, and who also helped create Mechwarrior. IGN has a very substantial interview with both men, discussing the new game, and with some embedded video of the trailer.